Zelda hyrule warriors

Zelda hyrule warriors DEFAULT

Hyrule Warriors

2014 hack and slash video game published by Nintendo and Koei Tecmo

2014 video game

Hyrule Warriors
Hyrule Warriors NA game cover.png

North American Wii U box art

Director(s)Masaki Furusawa
  • Hisashi Koinuma
  • Yosuke Hayashi
Designer(s)Takahiro Kawai
Programmer(s)Takanori Goshima
Artist(s)Mariko Hirokane
  • Hiroyuki Numoto
  • Junpei Imura
  • Masato Koike
  • Yuki Matsumura
    • JP: August 14, 2014
    • EU: September 19, 2014
    • AU: September 20, 2014
    • NA: September 26, 2014
  • List of re-releases

    • Nintendo 3DS:
    • Nintendo Switch:
      • JP: March 22, 2018
      • WW: May 18, 2018
Genre(s)Hack and slash
Mode(s)Single-player, multiplayer

Hyrule Warriors[a] is a hack and slash video game developed by Omega Force and Team Ninja for the Wii Uvideo game console. The game is a collaboration between Koei Tecmo and Nintendo, mixing settings and characters from Nintendo's The Legend of Zelda with the gameplay of Koei's Dynasty Warriors series. Hyrule Warriors was released in Japan in August 2014, and worldwide the following month. It became one of the best-selling games on the Wii U.[3] An updated port, Hyrule Warriors Legends, was released for the Nintendo 3DS in Japan in January 2016 and worldwide in March of the same year. A third enhanced port, Hyrule Warriors: Definitive Edition, was released for the Nintendo Switch in 2018. A successor, Hyrule Warriors: Age of Calamity, was released exclusively for the Nintendo Switch in November 2020.


Gameplay image from the game's first stage, in which the player is controlling Link to battle a group of enemy Bokoblins.

Hyrule Warriors mixes the hack and slash gameplay of Koei Tecmo's Dynasty Warriors series of video games with settings and characters from Nintendo's The Legend of Zelda series.[4] Amongst many other characters, the player controls an original iteration of Link in melee combat to take on large numbers of enemies from the Legend of Zelda series.[5] While there is a much stronger emphasis on combat than other games in the Legend of Zelda series, the player may use common weapons from prior games in the series, such as a sword, bombs, and Link's signature spin attack.[6] Enemy targeting also returns, in combination with elements from the Dynasty Warriors combat system.[7] Obtaining items through discovering and opening chests is retained as well.[8]

The game has a context-based combat system, in which the player character's abilities change depending on the weapon chosen. Role-playing elements such as weapon and character leveling also appear.[9] Defeating certain enemies gives players weapons bags, which will grant a random weapon to the character, and materials bags, which can be used to power up characters. "Sealed weapons" may also be found in treasure boxes, which increase the types of weapons randomly generated for the player in the field.[citation needed] The game supports an asymmetric local two-player mode with one player using the Wii U GamePad and another using a monitor.[10][11] The game is also compatible with Amiibo figures, with figures based on The Legend of Zelda series unlocking additional content such as new weapons.[12][13]

The main campaign of Hyrule Warriors, "Legend Mode", allows players to progress through the game's story; these story chapters can be replayed with any character in "Free Mode". Additionally, the game features an "Adventure Mode", in which players explore a map based on that of the original The Legend of Zelda and complete specific objectives, such as defeating a certain number of enemies within a time limit or completing a mission with a specific character and weapon. An update released on the game's launch date added "Challenge Mode", which encourages players to collect as many rupees as possible in a set scenario. The in-game Bazaar allows players to forge new weapons, spend rupees to raise characters' levels, create potions to temporarily boost a character's stats in battle, and exchange materials for badges that augment characters' abilities. The game also offers an additional quest to collect 100 Gold Skulltulas, tokens that appear in specific Legend Mode and Adventure Mode levels after defeating enough enemies, which will unlock illustration pieces of the several characters in the game and contribute to upgrading the in-game apothecary.[14]


The game is set in Hyrule, outside of the official Zelda timeline.[15][16] Long ago, Ganondorf was defeated and his soul splintered into four fragments. Three of them were sealed in different moments in time, while the Master Sword trapped the fourth. Ganondorf plots his resurrection through Cia, a sorceress who protects the balance of the Triforce. Cia becomes fascinated with the spirit of the hero of legend, with her romantic feelings for the hero providing Ganondorf an opportunity to purge her inner light. As a result, Cia becomes consumed in her desires, opening the Gate of Souls, a portal to different time-space realities of Hyrule, to amass an army of monsters. Seeking to unite the Triforce and conquer Hyrule, she uses her subordinates Wizzro and Volga to wage war against Princess Zelda and the Hylian army.

As Cia's forces attack Hyrule Castle, Link, a Hyrulian soldier-in-training, rushes out to aid the other troops and discovers he possesses the Triforce of Courage. However, the castle is taken and Princess Zelda is unaccounted for in the aftermath, so Hyrule general Impa asks Link to aid her in finding the princess. While searching, Link and Impa meet Sheik, a Sheikah warrior who claims to know Zelda's whereabouts, and Lana, a sorceress from the same clan as Cia. The group heads to the Valley of Seers hoping to close the Gate of Souls, but Cia traps Link and Sheik, who is revealed as the bearer of the Triforce of Wisdom. Cia steals both Triforce pieces, combines them with her own Triforce of Power, and uses the completed Triforce to open portals in time and space to the resting places of Ganondorf's spirit fragments.

To restore Hyrule to normal, Link, Impa, and Lana each lead their own campaign to drive out Cia's armies and close the Gates of Souls in each era. Along the way, they are aided by each time period's native heroes, including Darunia and Princess Ruto from Ocarina of Time, Agitha and Midna from Twilight Princess, and Fi from Skyward Sword. During this time, Sheik reveals herself to be Princess Zelda in disguise, and Lana explains that she and Cia were once the same person, with Lana embodying the light Ganondorf purged from Cia's heart. Meanwhile, three of Ganondorf's spirit fragments are released, allowing for his body to be resurrected. No longer needing Cia, he attempts to take the Triforce, but Cia sends Link and Zelda's pieces back to their owners and uses her own piece to lock Ganondorf away.

After retrieving the Master Sword, whose power is strengthened by his bonds of friendship, Link prepares to confront Cia, who has been weakened after being abandoned by Wizzro and Volga and using her own life force to strengthen her troops. He defeats her and she fades away, with Lana inheriting her piece of the Triforce. Using the completed Triforce's power, the time-displaced heroes are sent back to their own periods and Hyrule is restored to normal, with Lana once again closing the Gate of Souls. However, due to the Master Sword's removal, the last of Ganondorf's spirit fragments is released, and Ganondorf is fully resurrected, summoning Ghirahim and Zant from across time and space. With their combined efforts, Ganondorf manages to retake all three Triforce pieces from their bearers, using it to strengthen his army and take over Hyrule Castle. Lana summons the heroes from Hyrule's history, and the combined group of heroes defeat Ghirahim and Zant before venturing towards Ganon's Tower. Link manages to defeat Ganondorf, but he uses the Triforce to transform himself into Beast Ganon. With the help of Zelda's light arrows, Link defeats Ganon, and the heroes use the Triforce to seal him away once more. The heroes of the past are returned, Lana resumes watching over the Triforce in Cia's place, and Link and Zelda return the Master Sword to its pedestal to prevent Ganondorf's escape.

Hyrule Warriors Legends[edit]

During Cia's siege on Hyrule Castle, a Cucco farmer named Linkle receives word of the invading army. Believing she is the newest incarnation of the legendary hero, she equips her grandmother's compass and sets off for the castle accompanied by her Cuccos. However, her poor navigational skills causes her to travel in the wrong direction, and she is attacked by Skull Kid, who attempts to steal her compass. During the struggle, Linkle discovers the compass's magical properties and reclaims it, setting off once more. As she continues to get lost, she runs into many of the heroes from Hyrule's past and aids them, such as helping Fi prevent the Imprisoned's summoning, protecting Ruto and Darunia from an ambush by Volga's forces, and briefly restoring Midna to her true form. Finally, she arrives at Hyrule Castle just after Ganon is defeated and assists Impa in protecting it from the remaining monsters. When they are attacked by an invincible Dark King Dodongo, Linkle's compass suddenly reacts and purifies the creature, allowing them to defeat it and drive the monsters off. Linkle joins the celebration with the rest of the army as Link and Zelda return from restoring the Master Sword to its pedestal.

Shortly thereafter, an unknown figure attacks Lana and steals the Triforce of Power. At the same time, a new rift is opened and pulls pieces of the Great Sea landscape into Hyrule, with many of the islands fusing together. At Impa's request, Link goes to the Forsaken Fortress to investigate, where he meets Tetra and aids her in fighting off the gathering monsters. The monsters retreat, but the Helmaroc King abducts Tetra. Link pursues the bird to the Gerudo Desert and rescues Tetra with help from Lana, who arrives to close the open Gates of Souls and find clues as to why Cia vanished. King Daphnes Nohansen Hyrule appears to them and explains that an evil from his and Tetra's world is responsible for the recent events. The four journey to the Temple of Souls, where they are attacked by the forces of a dark impostor of Cia. Lana frees the real Cia from the darkness, who explains her magic was stolen after her defeat by Phantom Ganon, the true mastermind behind the recent events, which had caused her to disappear. The group tracks him to his hideout, a fusion of the Earth and Wind Temples, and defeat him. As he dissipates, Cia's magic is returned to her and the Triforce of Power is released from his body, which Lana returns to Cia. Tetra and the King are returned to their native time, and Cia is brought back to the castle, where she, Link, and Zelda use the Triforce to restore Hyrule to normal. Having made peace with everyone, Cia returns with Lana to the Valley of Seers to watch over the Triforce together.

Development and release[edit]

Hyrule Warriors was announced on December 18, 2013, in a Nintendo Direct video[17] as a collaboration with Koei Tecmo.[18] As such, Nintendo president Satoru Iwata stated that the game would not be the next main series installment of The Legend of Zelda, but rather a spin-off from the main series.[19] Long-time Zelda producer, Eiji Aonuma, was the supervisor of the title.[20] The concept for Hyrule Warriors was first proposed by Team Ninja lead developer Yosuke Hayashi while he and Koei Tecmo executive VP Hisashi Koinuma, who was in charge of the Warriors franchise, were discussing a possible Dynasty Warriors cross-franchise game with Nintendo. Zelda was chosen due to the fact that Hayashi, Koinuma and many staff at the company were fans of the series.[21]

When Warriors was presented to Eiji Aonuma, Koei Tecmo used their cross-over game One Piece: Pirate Warriors as an example of how the game would feel. In contrast to previous collaborations, Nintendo was confident in Koei Tecmo's ability to make the game, leading them to have "far more expectations than uncertainties." This confidence was shared by Aonuma, who readily accepted being offered a place in the game's development by Shigeru Miyamoto.[22] Part of the reason behind Aonuma's strong support of Hyrule Warriors is an ongoing push by him to break away from many traditions that have become attached to the Zelda franchise since its inception. Along with Omega Force, the main developers for the Dynasty Warriors series, Hayashi and Koinuma brought in help from Team Ninja, who had developed the Dead or Alive series, to help more with one-on-one combat and inject new ideas into the development process.[23] In an April 2014 interview, Koei Tecmo's president Yoichi Erikawa stated that he hoped Hyrule Warriors would appeal to fans of both franchises and go on to sell at least one million copies.[24]

Hyrule Warriors was publicly displayed at the Electronic Entertainment Expo 2014 with a new trailer, in which Agitha, Lana, and Midna were confirmed as playable characters. Zant and Argorok were also confirmed as boss characters.[25][26] The game also appeared in playable form for show floor attendees, as part of a Nintendo Treehouse presentation.[citation needed] Over the time span following the E3 announcement, Nintendo has released further information on the game's website, confirming Fi, Ruto, Darunia and Sheik as playable characters, as well as Ghirahim, the Imprisoned and a version of Gohma as boss characters.[27] During a Nintendo Direct presentation on August 4, 2014, Zant and Ghirahim were also confirmed to be playable, alongside the game's main antagonist and final playable character, Ganondorf.[28] A female version of Link was also considered as a potential playable character, but was scrapped during development.[29] Sketches of the female version were included in the Hyrule Warriors art book included in the Japanese limited editions of the game[30] and the character grew in popularity shortly afterwards, becoming one of the more widely requested characters during Koei Tecmo's open call for new playable characters in the game's official Twitter.[31] The female version, officially named Linkle, was later announced for Hyrule Warriors Legends during the Nintendo Direct web stream on November 12, 2015.[32] Former Nintendo character writer Chris Pranger stated that Linkle was the last character he wrote for before leaving Nintendo.[33]

Hyrule Warriors' relationship to the Zelda franchise is classified in a few different ways. Iwata himself has called the game a "Zelda spin-off",[19] and Nintendo's own website directly refers to both Hyrule Warriors and Hyrule Warriors: Legend as "The Legend of Zelda Games".[34]The Legend of Zelda Encyclopedia grouped it in with other games with Zelda content in it, such as Super Smash Bros., Soul Calibur II, and Sonic Lost World.[35] The game's placement within the Zelda chronology has been described by Anouma as "not in the universe but connected to the timeline" and that, "there is a link between the two, but it exists as a separate dimension, so it doesn't exist as part of the main canon".[15]


The game was first released in Japan on August 14, 2014, and was available in both regular and special editions. The first special edition, the "Premium Box", features a copy of the game, an art book, a Triforce-shaped clock and two extra costumes for the character. The second special edition, called the "Treasure Box", adds a third costume, a scarf resembling Link's in the game and a miniature treasure chest accessory.[36] A special edition featuring the game and Link's Warrior scarf was released in Europe and Australia.[37]

Downloadable content[edit]

Three costume packs were available as downloadable content (DLC) for those who pre-ordered the game at specific retailers. Each of these gave Link and Zelda one additional costume based on their appearances in a prior Legend of Zelda title, including Ocarina of Time, Twilight Princess and Skyward Sword. Players who registered the game on Club Nintendo within the first month of release received costumes for Ganondorf based on Ocarina of Time and Twilight Princess. These DLC packs were later made available for purchase via the Nintendo eShop in December 2014.[38] Players who use the Link or Toon Link Amiibo figures with Hyrule Warriors will also unlock the Spinner weapon from Twilight Princess for Link, while scanning other figures will grant the player random equipment or items, with figures based on The Legend of Zelda granting higher-tier rewards.[39] A free update that adds Cia, Volga, and Wizzro as playable characters was released in October 2014. The game has since received a series of free updates that add several other features, such as a higher level cap, new character and weapon skins, and additional challenges.[40] An additional "Classic Tunic" costume for Link based on the original The Legend of Zelda was distributed for free in celebration of Hyrule Warriors Legends' announcement.[41]

Additionally, four DLC packs were released in the months following the game's launch. The first DLC bundle, the "Master Quest Pack", was released in October 2014. This bundle included a new "Cia's Tale" story campaign, alternate Guardian of Time costumes for Lana and Cia, Epona as a weapon for Link, 16 unlockable character re-color costumes, and most notably, a second map for Adventure Mode. The second bundle, the "Twilight Princess Pack", was released in November 2014, and added Twili Midna as a playable character, the Dominion Rod weapon for Zelda, Ilia and Postman costumes for Zelda and Link respectively, 16 unlockable character re-color costumes, and a third Adventure Map. The third bundle, the "Majora's Mask Pack", was released in February 2015 and added Tingle and Young Link as playable characters, a Skull Kid costume for Lana, Ocarina of Time costumes for Sheik and Impa, 16 unlockable mask-based costumes and a fourth Adventure map. The final bundle, the "Boss Pack", was released in February 2015 in Japan and March 2015 in North America and added two new modes: "Boss Challenge", in which players fight multiple boss enemies at once, and "Ganon's Fury", in which players can play certain challenges as final boss Ganon, with a playable giant Cucco for Ganon's Fury and 5 new re-color costumes as rewards. Players who purchased all four packs received an exclusive Dark Link costume.[40]

In a Nintendo Direct presentation on March 3, 2016, it was announced that four new DLC packs for the Wii U and Nintendo 3DS versions of the game would add additional Adventure Mode maps, characters, costumes, and more throughout the year. The Wii U version would receive all packs except for the first one. Players can purchase a season pass that includes all four packs or purchase each pack separately. The first pack, the "Master Wind Waker Pack", added a "Master Quest" version of the Great Sea Adventure Map for the 3DS version. Medli, from The Wind Waker, was released as a free downloadable character for both versions to coincide with the release of the Master Wind Waker Pack.[42] The second pack, based on Link's Awakening, was released on June 30, 2016 in Japan, Europe and North America. The pack added Marin as a playable character and a Boots weapon for Linkle on both versions, and a new Adventure Map for the 3DS version.[43] The third pack, the Phantom Hourglass and Spirit Tracks pack, was released on September 1, 2016. The pack included the playable character Toon Zelda and a Sand Wand weapon for Toon Link on both versions, and an additional Adventure Map for 3DS.[44] The final DLC pack, the A Link Between Worlds pack was released on October 31, 2016. It contained a final Adventure Mode map for the 3DS version, as well as Ravio and Yuga as the final playable characters for both versions of the game.[45] Players who purchased the season pass received an exclusive Ganondorf costume based on his appearance in The Wind Waker.

Nintendo 3DS port[edit]

On June 10, 2015, a leaked trailer revealed a port of the game for the Nintendo 3DS, titled Zelda Musou: Hyrule All-Stars in Japan. The game was officially announced as Hyrule Warriors Legends six days later during Nintendo's Digital Event at E3 2015.[46] The port includes all previously released DLC, features the ability to switch characters on the fly, and adds two new story chapters: one based around new character Linkle, and one featuring characters and environments from The Legend of Zelda: The Wind Waker that serves as an epilogue. Tetra, King Daphnes and Toon Link, all from The Wind Waker, along with Skull Kid from Majora's Mask and the original character Linkle, the aforementioned girl who resembles Link, appear as new playable characters.[47][48][49] The game features a new "My Fairy" system and an additional Adventure Mode map inspired by The Wind Waker, as well as more costumes and a new Trident weapon for Ganondorf.[50][51] Players who purchased the 3DS version received a download code to add the new characters and weapon to the Wii U version.[52] Due to hardware limitations, the game only supports autostereoscopic 3D on the New Nintendo 3DS.[53] The port was released in Japan in January 2016, and released internationally in March 2016.

Nintendo Switch port[edit]

It was announced via a Nintendo Direct presentation in January 2018 that the game would be ported to Nintendo Switch under the name Hyrule Warriors: Definitive Edition, titled Zelda Musou: Hyrule All-Stars DX in Japan. Definitive Edition includes all the content and DLC from the Wii U and Nintendo 3DS releases, as well as new costumes for Link and Zelda based on their appearances in The Legend of Zelda: Breath of the Wild, along with other minor changes. The game was released in Japan in March 2018, and worldwide in May 2018.[54]



Hyrule Warriors was met with a generally positive reception and holds an average critic score of 76 out of 100 on Metacritic, indicating "generally favorable reviews" based on 81 reviews.[105] Critics generally praised all the references to the Legend of Zelda universe, while others enjoyed the combination of the two franchises although some criticized the repetition of the fighting formula. Miguel Concepcion of GameSpot praised the "delightful Legend of Zelda fan service from beginning to end" while still managing to be "a fine Dynasty Warriors spin-off in its own right".[71] Jim Sterling of The Escapist praised the great variety compared to other Warriors titles, noting the "meaty combat system" and different styles between each playable character, calling the game "a mad idea that should logically get old after an hour, but never does",[106] while Chris Carter of Destructoid called the amount of fan service "staggering" and being particularly favorable towards the cooperative gameplay modes.[60] Kyle Hilliard of Game Informer stated that Team Ninja did a far better job on collaborating with Nintendo on Hyrule Warriors than they had on their last title, Metroid: Other M, stating that the game "isn’t a true Zelda game, but there’s plenty here for Zelda fans to enjoy".[66] Jose Otero of IGN also enjoyed the cross-over, in what he states "makes me feel powerful in a world I love", yet in contrast noted an issue with cooperative play, particularly with the player using the Wii U GamePad such as a lower resolution and slow down.[83]

Lorenzo Veloria of GamesRadar however was less favorable of the gameplay ties to the Warriors series that despite "brilliant Zelda fan-service" called the combat "unimaginative" and repetitive,[73] while Dan Ryckert of Giant Bomb felt that the mission variety was "basic" and full of "mindless slashing"[76] The review for GameTrailers concluded that "your long term enjoyment of this game boils down to how much you like Dynasty Warriors, or hack-and-slash games in general".[75] Simon Parkin of Eurogamer however felt that Warriors gameplay is "often unfairly criticized", before going on to state that compared to previous titles "Hyrule Warriors rewards thoughtful play and demands a strategic approach that transcends the brute force combo-strings of its moment-to-moment gameplay".[63]

All four Famitsu reviewers awarded Hyrule Warriors a score of 9 out of 10, for a total score of 36/40.[64]


The game sold 69,090 copies, or 57% of its shipment, on the first week of its release in Japan.[107] However Hyrule Warriors was more successful in the West, selling 190,000 units in its first weekend in North America.[108] The overseas success of the title surprised Koei Tecmo, since it had sold beyond their expectations.[109] In January 2015, Koei Tecmo announced that the game had shipped one million copies.[3]

In October 2018, a financial report published by Koei Tecmo revealed that the Nintendo Switch port sold more than expected outside Japan, despite not revealing sales figures.[110][111] As of 2018, the game has sold 58,581 copies in Japan.[112]


Another Hyrule Warriors game, Age of Calamity, was released on November 20, 2020 for the Nintendo Switch. The game acts as the prequel to the events of The Legend of Zelda: Breath of the Wild.[113]



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  58. ^"Review: Hyrule warriors is a weird crossover that isn't afraid to break the rules". Computer and Video Games. Archived from the original on September 19, 2014. Retrieved March 25, 2016.
  59. ^"Review: Hyrule Warriors Legends". Destructoid. March 21, 2016. Retrieved August 9, 2020.
  60. ^ ab"Hyrule Warriors review: A Skyward Link to the Twilight Ocarina". Destructoid. September 17, 2014. Retrieved September 17, 2014.
  61. ^"Hyrule Warriors". Edge. No. 272. Future Publishing. November 2014. p. 108.
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  108. ^
Sours: https://en.wikipedia.org/wiki/Hyrule_Warriors

Hyrule Warriors: Age of Calamity

Available now

See Hyrule 100 years before the Legend of Zelda: Breath of the Wild game and experience the events of the Great Calamity

Join the struggle that brought Hyrule to its knees. Learn more about Zelda, the four Champions, the King of Hyrule and more through dramatic cutscenes as they try to save the kingdom from Calamity. The Hyrule Warriors: Age of Calamity game is the only way to see firsthand what happened 100 years ago.

- Battle hordes of Hyrule’s most formidable foes -

From barbaric Bokoblins to towering Lynels, menacing monsters have emerged in droves. In addition to Link and Zelda, take control of characters like the four Champions and a young Impa. Use their distinct abilities to carve through hundreds of enemies to save Hyrule from the impending Calamity.

If you have save data for the Legend of Zelda: Breath of the wild game, you can get the in-game Training Sword bonus item. Equip this weapon and you’ll automatically hold a Pot Lid as a shield. This combo may also trigger the occasional Perfect Guard!

Release date:
November 20, 2020

up to 2 players

Action, Adventure, Fighting


Game file size:
11.0 GB

Supported Languages:
Japanese, German, Italian, Spanish, Korean, Dutch, Chinese, French, English

Supported Play Modes:
TV mode

TV mode

Tabletop mode

Tabletop mode

Handheld mode

Handheld mode

Software compatibility and play experience may differ on Nintendo Switch Lite. Additional accessories may be required (sold separately). See support for details.

ESRB Rating:

Nintendo Switch Online

Play online, access classic Super NES™ games, and more with a Nintendo Switch Online membership.

Game and DLC bundle

*MSRP: Manufacturer's Suggested Retail Price. Actual price may vary. See retailer for details.

A Nintendo Switch Online membership (sold separately) is required for Save Data Cloud backup.

■Digital Version Preorder Bonus
In-game item: Lucky Ladle

One of the weapons Link can use in the game. You can equip this for battle (paired with a Pot Lid), or you can fuse it with other weapons for stat boosts.

*This item will not be immediately available to owners of the package version of the game, but may be offered as a paid item at a later date.
© Nintendo © KOEI TECMO GAMES All rights reserved. Licensed by Nintendo. Nintendo Switch is a trademark of Nintendo. © 2020 Nintendo.

Sours: https://www.nintendo.com/games/detail/hyrule-warriors-age-of-calamity-switch/
  1. Noun of deliver
  2. Reddit sg
  3. Moen shower head
  4. Stihl chainsaw ratio

Customer support

Game, system, amiibo and some accessories sold separately. Full version of game required to use DLC. Sold separately.

Visit amiibo.com for details on amiibo functionality.

© Nintendo © KOEI TECMO GAMES CO., LTD. All rights reserved, Licensed by Nintendo. Nintendo Switch is a trademark of Nintendo. © 2020 Nintendo.

Sours: https://www.zelda.com/hyrule-warriors/
Hyrule Warriors: Age of Calamity Review

Hyrule Warriors: Age of Calamity

2020 hack and slash video game published by Nintendo and Koei Tecmo

2020 video game

Hyrule Warriors: Age of Calamity[a] is a hack-and-slash video game developed by Omega Force. It was published by Koei Tecmo in Japan and by Nintendo internationally for the Nintendo Switch console in 2020. In the story, set 100 years before the events of The Legend of Zelda: Breath of the Wild,[1]Link and Princess Zelda must gather allies across Hyrule to fend off forces led by the evil Calamity Ganon, who is attempting to revive himself and destroy the kingdom.

Like the original Hyrule Warriors (2014), Age of Calamity is a crossover mixing the world and characters of Nintendo's Legend of Zelda series with the gameplay of Koei Tecmo's Dynasty Warriors series.[2][3] Upon release, Hyrule Warriors: Age of Calamity received positive reviews for its gameplay, varied character playstyles, amount of content, visuals, soundtrack, characterization, and expansion of the Breath of the Wild setting.[citation needed] However, some criticized the technical performance, chiefly its inconsistent frame rate, and the story drew mixed responses, particularly the introduction of time travel elements. Age of Calamity shipped over 3 million copies worldwide in its first four days, making it the best-selling game in the entire Warriors franchise.


See also: Hyrule Warriors § Gameplay

Pre-release screenshot showing Link fighting hordes of Bokoblins

Like the previous Hyrule Warriors game, Age of Calamity mixes the hack-and-slash gameplay of Koei Tecmo's Dynasty Warriors franchise with the characters, locations, and other elements from Nintendo's The Legend of Zelda series.[4] The basic gameplay is participating in large-scale battles against enemies, while also completing objectives and taking strategic actions such as capturing bases and commanding troops.[5]

In addition to retaining the combat, material crafting, and weapon-upgrade systems from Hyrule Warriors, the game incorporates environmental puzzle solving and the use of the Sheikah Slate tool and paraglider from Breath of the Wild.[6] Players can upgrade their characters, complete missions and challenges, use resources to access new areas, build weapons, and cook foods that can be used as buffs. Weapons in this game are invulnerable and will not break over time, unlike in Breath of the Wild.[7] The game's map is similar to the one for Breath of the Wild. Players can choose stages from it and use the Sheikah Tower to explore between regions.[7] The game features 18 playable characters; 14 are obtained via progression in the main story, while four can be unlocked by completing various side quests.[4][8][9] Besides the characters, players are also able to control the gigantic Divine Beasts to destroy large numbers of enemies.[10]

The game also features compatibility with Nintendo's Amiibo figures, with the figures of the Four Champions relaunching alongside the game.[11]


See also: The Legend of Zelda: Breath of the Wild § Plot

During the Great Calamity, a small Guardian awakens within Hyrule Castle. Seeing the destruction being caused, it escapes through a time portal, followed unbeknownst by a portion of Calamity's Ganon's Malice. Arriving before the Calamity began, the Guardian is found by Link during battle. When it uses Impa's Sheikah Slate to raise a Sheikah Tower, they take it to engineers Purah and Robbie for study, learning it came from a future in which Ganon reawakens. Being informed of this, King Rhoam sends Link and Zelda to meet with the four candidates selected to pilot the Divine Beasts.

With the Champions assembled, King Rhoam commands them to find a knight able to wield the Master Sword, which rests in Korok Forest. There, they encounter the dark prophet Astor, who seeks to revive and control Calamity Ganon, but Link draws the Master Sword and forces Astor to withdraw. With Purah's research revealing the presence of other towers hidden underground, the Champions set out to activate the towers and in turn using the maps provided by said towers to lead a preemptive strike on the Yiga Clan hideout. Learning from the Guardian's records that Calamity Ganon will return on Zelda's birthday, King Rhoam sends her for training in hopes of awakening her sealing magic in time, while deploying the Divine Beasts to prepare for the Calamity's impending return.

As Robbie and Purah finish analyzing the Guardian's memory, they are captured by Yiga spies, but the Guardian escapes with the Sheikah Slate and delivers it to Zelda just as the Calamity arrives. As Link, Zelda, and Impa retreat from the castle, King Rhoam seemingly sacrifices himself to cover their escape. As Calamity Ganon emerges from the castle, Impa shows Zelda the Sheikah Slate, revealing that Ganon had taken over the Divine Beasts in the other timeline. Believing the same is happening to them as well, the group moves out to aid the rest of the champions. Mipha, Daruk, Urbosa and Revali are about to be killed by Calamity Ganon's Blights, as in the original timeline, but Sidon, Yunobo, Riju and Teba appear from the future via time portals created by the Guardian, buying enough time for Link and his allies to help defeat the Blights. With the Champions saved and the Divine Beasts at their disposal, they begin to help reclaim Hyrule and clear the way to Hyrule Castle. Astor, aware of the change in the current situation, kills many of the Yiga Clan and uses their life force to revive the Blights. When Link is cornered by the Blights, Zelda moves to defend him, finally awakening her sealing magic and forcing Astor to retreat. The Yiga Clan defect to Zelda's side, seeking revenge against Astor. The group also discover King Rhoam survived thanks to a special relic Zelda gave to him earlier, and the two subsequently reconcile.

With their allies gathered, Purah uses the Sheikah towers to transport them all outside of Hyrule Castle and begins their final battle against Calamity Ganon. Although the Divine Beasts weaken Ganon's spirit form, Astor arrives along with Harbinger Ganon, the small Guardian from the current timeline infected with the Malice that came back from the future, only to be defeated by Link, Zelda, and the Champions. Astor attempts to summon Calamity Ganon to destroy them, but is instead consumed as Harbinger Ganon manifests itself into Calamity Ganon. Calamity Ganon corrupts the little guardian and turns it against the group, forcing Link to fight it. Upon its defeat, Zelda remembers she activated the little Guardian as a child, naming it Terrako, before her father took it away so she would focus more on her training. Zelda and her allies march towards Hyrule Castle and confront Calamity Ganon, but are unable to damage him until Terrako uses the last of its strength to self-destruct, weakening Calamity Ganon. Now vulnerable, Calamity Ganon is defeated by Link, and Zelda uses her power to seal the Calamity once and for all. With Calamity Ganon defeated, the future heroes are returned to their time while Link, Zelda and their allies look out at the now peaceful Hyrule. In a secret ending, Purah and Robbie repair Terrako, reuniting Zelda with her old friend.


Age of Calamity was revealed in a trailer that was released on September 8, 2020, presented by Zelda series producer Eiji Aonuma and Koei Tecmo producer Yosuke Hayashi.[12] The game features the same art assets as Breath of the Wild, but uses the more combat-focused gameplay style of the previous Hyrule Warriors game.[13] More information was revealed at the Tokyo Game Show on September 26.[14][15][16]

The game came into fruition when Breath of the Wild's director Hidemaro Fujibayashi and art director Satoru Takizawa pitched the idea to Aonuma, who liked the idea and after discussions. Aonuma then approached Hayashi, a producer from Koei Tecmo, to make a new Hyrule Warriors about the events of the Great Calamity, which were mentioned but not properly shown in Breath of the Wild.[17] Aonuma felt that the battles would complement well with the style of a Warriors game.[18] Nintendo's Zelda developers worked more closely with the development team at Koei Tecmo than on Hyrule Warriors, providing advisement and assistance with gameplay, graphics, world, and dialogue.[19]

During Nintendo Treehouse Live gameplay presentation on October 7, Nintendo stated that the game will explore more backstories and relationships between characters, aspects that were not thoroughly examined in Breath of the Wild.[7] At the end of that month, the demo became available to download from the Nintendo eShop, which includes the first chapter of the game.[10]Kotaku noted from the demo that the game felt more connected to Breath of the Wild than to a Warriors title.[6]

Downloadable content[edit]

In a February 2021 Nintendo Direct stream, the "Expansion Pass" featuring downloadable content (DLC) for the game was announced. A purchase bonus was made available on May 28, 2021, featuring a new weapon and costume for Link. The costume is a prototype of ancient guardian armor and the weapon is a prototype of an ancient guardian sword. The first wave of content, titled "Pulse of the Ancients," was released on June 18, 2021 and features an additional playable character (Battle-Tested Guardian), new weapon types (the Flail for Link and the Master Cycle for Zelda), new challenges in the Royal Ancient Lab, and newly-added challenging enemies. The second wave of content, titled "Guardian of Remembrance," is scheduled for release on October 29th 2021, featuring an additional story, new stages, new battle skills for existing characters, and two additional characters: Purah and Robbie, who function as a single unit, and one character yet to be revealed.[20]


Critical response[edit]


Age of Calamity holds a score of 78 out of 100 on review aggregator Metacritic, indicating "generally favorable reviews".[21]

Four reviewers for Famitsu gave the game a total score of 36/40, the second-highest score for a 2020 Nintendo Switch game at that point of the year (with Animal Crossing: New Horizons receiving 38/40 in March of the same year).[26] TJ Denzer of Shacknews gave the game a 9/10 rating, giving high praise to the gameplay, differences between character playstyles, and story; they called Age of Calamity "the most fleshed out and well-crafted [Dynasty Warriors-style] game I have ever seen". They claimed that the game "expands upon [Breath of the Wild] masterfully in both the iconic battle locations of the game and the soundtrack that accompanies them". [37]

Giving the game a 4/5 rating, Scott Baird Screen Rant stated that the game "offers a fascinating look into the world of Breath of the Wild alongside great gameplay", praising the "phenomenal combat system" which "rarely feels repetitive or dull", the differences between the character playstyles, the "hundreds of hours worth of content", and the character development. However, he criticized the camera, which "tends to get stuck during the indoor stages, which is especially frustrating when trying to dodge enemy attacks". While Baird praised the game for offering "a fascinating look at the world of Breath of the Wild", he also pointed out that the setting "severely limits the types of enemies that the players will encounter [compared to the first Hyrule Warriors], and the few additions to the lore (like elemental variations of monsters) feel less than impressive."[41] Michael Goroff of Electronic Gaming Monthly also gave the game a 4 out of 5 review, praising the game's gameplay, and use of the universe, style, and gameplay elements from Breath of the Wild, calling it "one of the most fun games I’ve played all year". However, he was critical of the story's choice to feature time travel.[25] In his review, Daniel Dell-Cornejo of Nintendo Wire gave Age of Calamity an 8.5, praising the gameplay, art style, cutscenes, music, and large roster but expressed disappointment with the story direction and occasional drops in framerate.[42]


In the United Kingdom, the game placed sixth in physical sales during its launch week, selling nearly 324% more copies than Hyrule Warriors: Definitive Edition during the same timeframe in 2018.[43] It also sold 173,215 physical copies within its first week of release in Japan, making it the second best-selling retail game of the week in the country.[44] It was ultimately the 16th highest selling game in Japan for 2020.[45] In the United States the game was the sixth best-selling game during its launch month.[46]

Four days after its release, Koei Tecmo revealed that the game has shipped over 3 million digital and physical copies worldwide, becoming the best-selling Warriors game of all time and outselling all previous games in the entire Warriors franchise including all Dynasty Warriors games and their spin-offs, Fire Emblem Warriors, and the previous Hyrule Warriors games.[47] The game has shipped over 3.5 million copies by the end of 2020.[48] As of April 2021, the game has sold over 3.7 million units. [49]


Starting in January 2021, three characters from Age of Calamity cameo as collectable Spirits in the crossover fighting game Super Smash Bros. Ultimate. These characters are Impa, Master Kohga, and the Diminutive Guardian.[50]


  1. ^Zelda Musou: Calamity Apocalypse (Japanese: ゼルダ無双 厄災の黙示録, Hepburn: Zeruda Musō Yakusai no Mokushiroku) in Japan


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  2. ^Hou, Philip (September 15, 2020). "Hyrule Warriors: Age of Calamity - The History of Musou Titles". CBR. Archived from the original on October 6, 2020. Retrieved November 4, 2020.
  3. ^White, Lucas (October 29, 2020). "Hyrule Warriors: Age of Calamity Preview | Musou Goes Hollywood". Prima Games. Archived from the original on November 25, 2020. Retrieved November 4, 2020.
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  5. ^Franzese, Tomas. "Promising 'Age of Calamity' demo hints it's Zelda's version of 'Rogue One'". Inverse. Archived from the original on November 1, 2020. Retrieved October 31, 2020.
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  50. ^Lada, Jenni (January 6, 2021). "SSBU Age of Calamity Spirits Will Join the Roster". Siliconera. Retrieved January 8, 2021.

External links[edit]

Sours: https://en.wikipedia.org/wiki/Hyrule_Warriors:_Age_of_Calamity

Warriors zelda hyrule


Hyrule Warriors: Age of Calamity - Announcement Trailer - Nintendo Switch


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